A Linguistic Nightmare?

When the idea of the modern and current Empyraeum was set out, it came with a nagging problem; Latin never came to dominate because Rome never rose in the vacuum left by Alexander’s death and Ptolemy’s failed legacy in Egypt.


Citizens of the Empyraeum, even in its current state would not speak a language we’d recognise. Latin languages wouldn’t exist. Turns of speech and even complex words would be quite different.


We touch on this is first acknowledging the rise of koiné in the invasion of Persia and hints toward what we called the argot or emerging conlang of the Empyraen army; the result of one hundred different cultures and armies melding into a whole. Some would learn the koiné, others would speak a pidgin of their native tongue and koiné, others would make up an odd mixture of both. By osmosis, an argot started to spread, even Neshaa and Kalliades started to converse in it.


Following formal foundation of the Empyraeum in Alexandria, the argot was formalised as ESG or Empyraen Standard Greek.


Early stages of its use can be found in the stories of the Collections and inside the Novellas. Place names and little terms and insults were replaced, just to give an idea of how different the world of the Empyraeum is.
After much thought and linguistic play, we decided more was needed and below, we introduce you to a particular flavour of ESG, that spoken in Lúndún, the capital of Brytton, where much if the action of Book One “A Flame Undying” will take place.


What we consider Great Britain was never invaded by Rome, the Vikings, the Saxons. The Welsh and Gaelic tongues common in 4th Century BC remained the mother tongue of the common people who learned ESG later on, at school or for work. Also London of our world is known for its unique slangs and argots, as is Britain as a whole so our Bryttons will, of course, add and adapt words to their preference. Elements of Irish, Scots, and Welsh mix with the ancient Greek and, often, the two blend together;


Common Empyraen insults and slang of Lúndún Town


Kop = idiot/stupid Ease/Easy-G = ESG Myrt = slapper of either gender, a person of adaptable morality Moik = untrustworthy Kora = *uck Kopra = s*it Koraka = *ucker Kúna = bitch/dog Glàm = falsely flashy Laik = wimp, little bitch Proko = arse kisser Chalk = wiseguy, smartass, sort of a compliment of the backhanded type Myx = stubborn person Gràs = stinky Pòra = p*ssy, invaliant person Tod = overweight fellow, slang for aristocracy/the rich Pánastás = rebels, commonly known as Pans Hèg = boss or leader Kos = military unit or group The Choir = slang for the Keepers, Union Police Savs = Alexander Loyalists Savmor = The Kalshodar, considered a myth Gowl = clumsy person Gomb = trick, trap, ambush Felci = a fart, often used for an unfocused person Cach = crap, worthless Twm = jumped up officer, often pronounced ‘Tim’ Man = undecided, indefinite reply…”Man a well” means, ‘why not?’ or ‘might as well’ Pilli = Day dreamer, head in the clouds Clats = fight, violent disagreement Soomp! = Brilliant! Excellent! Cool! Sometimes simply “Soom” Lemb = Embarrassingly Stupid Moog = bad/dangerous Cleka = informant, grass, traitor Gaida = arse, annoying person. “On the Gaid” – messing around, fooling with someone. Skatagam = A Charlie-Fox, or complete and messy failure militarily Melit = one who favours DIY intimacy; an objectionable individual Och = multiuse term that can mean almost anything depending on context. “Gaid och” means ‘**ck it’. “Och soom” means indescribably amazing. “Och man” means ‘give me a minute to think about this’. “Och Aye” can mean anything depending on the speaker’s tone of voice. Tevo = a sneak or thief Gamina = multiuse word of emphasis meaning anything between ‘darn, ‘curses’,’**ck’, ‘**cking’ etc. Kàton = negative situation. “Dwin a lig gamina katon…” means ‘I’m in serious effing trouble here…’ Lig = a bit, a small amount. Often used ironically. Mor/Maw = big or large. Serious. Dwin = I am . “Dwin Pan, drae sior” is a common rebel greeting.
More may be coming as time allows but, for now, enjoy playing with speaking like a Lúndolix using the clues I have scattered around.

Hegemony – Enter the Dracograth

The Dracograth, the First Made, The Three-Hundred, The Fire-Born…
It does not matter what they are called, these golden armoured giants are rightly feared. They are Alexander’s Royal Guard and did not, to a man, give up hope in finding him again. Roaming bands if Dracograth searched the galaxy for 1500 years for any trace of their Lord…finally it was them that found him.


Standing 9 feet tall, the Dracograth are powerfully built, but do not let their size fool you; Neshaa was able to slaughter close to 30 professionals in under a minute using only his speed and the Dracograth’s signature “spear”. This massive bardiche-like weapon is longer than a man and weights about the same as one, an ordinary human could not lift it without help. Yet in a Dracograth’s hands, it appears as light as a fencing foil as it the fiery runes on its surface blaze trails through the air.
The instantly recognisable helmet can seal in a vacuum or hostile environment but, the rest of the time it is often joked that the Dracgrath recognise one another by the shape of their lips…


The model we created was, in part, inspired by a very famous classical fantasy painting. The idea was to bring over elements of my original Dracograth artwork and modernise it significantly while keeping clear baroque and fantasy elements. I also thought it important to give the Dracograth armour elements in common with their cousins, the Kalshodar. A consistency as it were.
The more observant among you will notice in this model, as much as my #Kalshodar and #Lupernikes models, I avoided the common sci-fi fantasy trope of overindividualising armour. Lupernikes’ armour is the same as that of a line Kalshodar with minor touches. The Dracograth can only be told apart “by the shape of their lips” when on duty. I feel this is more faithful to the idea of a functional army.


You tell me. 9 times out of 10, one spots a sergeant by their stripes of their demeanour, not a stark difference in their uniform. Individual soldiers carry a different loadout, their armour has different repairs visible and, in the case of Alexander’s army, the patterns of runes covering their armour are unique enough for the trained eye to notice.


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Kalshodar 3D Models

Two 3D models of a Kalshodar Kasha or sergeant. He is armed with a “growler” (Manticora LAR) rifle and his original dwarf-made sword.
His armour and sword are aglow with powerful runes making up a large part of his defensive reflex field. Dragon designs are clearly endemic.
Also shown, of of the mysterious and tragic One Hundred, his armour whitened in mourning. The pure black and silver colour scheme of the ancient Kalshodar has developed into a more practical look for a Modern age; the main surfaces are darkened or bright silver with some golden or black details.


The stature and power of a Kalshodar warrior is well represented in this model which exudes menace and clearly demonstrates his superior size.

Deciding on the look of the modern Kalshodar after the fantasy-inspired ancient armours you have already seen was a challenge. As you can see, elements of the original suits remain but they’re sleeker with more of a future soldier aesthetic. Their heritage, however, remains present; the ancient flaming sword paired with an ultra-modem rifle is a very intentional design choice.


More is to come seeing as the first three Hegemony Collections were quietly re-released over last weekend.


#Hegemony #alanjfisher #bookseries #bookart #booksecrets #Kalshodar #digitalart